Créditos: leplubodeslapin

A Valve lançou esta terça-feira ao final da noite uma mega-atualização com foco nos mapas comunitários, fazendo regressar o já esperado Pool Day no modo corrida às armas.

Thera e Mills nos modos competitivo, casual e deatmatch; Memento e Assembly no modo wingman e Pool Day no modo corrida às armas: Estas foram as grandes novidades da atualização desta terça-feira no que toca a mapas comunitários.

Com várias correções feitas devido a problemas com a C4 nos mapas Nuke, Ancient, Vertigo e Anubis, a Valve garantiu ainda um melhoramento ao modo matchmaking competitivo no que toca aos ‘skill groups’ – bastam apenas duas vitórias para garantir o rank [antes eram necessárias 10].

Um dos outros focos de destaque nesta atualização foram as definições de vídeo, com várias recomendações ligadas à NVIDIA a serem adicionadas e outras adições a serem verificadas.

Estas são as notas da atualização:

[ MAPS ]

Community Maps

 

  • Added community maps Thera and Mills to Competitive, Casual, and Deathmatch map groups
  • Added community maps Memento and Assembly to the Wingman map pool
  • Added community map Pool Day to the Arms Race map pool
Nuke

 

  • Fixed c4 stuck spots
Ancient

 

  • Fixed c4 stuck spots, holes in the world, and non-solids causing problems
Vertigo

 

  • Fixed c4 stuck spots and clipping
Anubis

 

  • Fixes for grenade collision and clipping

[ UI ]

  • Updated the MVP panel in all game modes
  • Added all-new animated MVP panels to Premier matches
  • Added several new MVP conditions and adjusted prior MVP rules

[ GAMEPLAY ]

  • In Competitive Matchmaking, per-map skill groups are now revealed after you earn two wins on a map.

[ VIDEO SETTINGS ]

  • Settings Recommendations
    • Added a Settings Recommendation popup if your display’s refresh rate is set below its maximum at startup. Using your display’s highest refresh rate is generally recommended.
    • Added a Settings Recommendation popup if NVIDIA G-Sync support is detected but not enabled at startup. Using G-Sync is generally recommended if your system supports it.
    • Added a Settings Recommendation popup if NVIDIA G-Sync is enabled but not V-Sync and/or NVIDIA Reflex. It is generally recommended to enable all three settings together when they are available. Note that applying these settings will limit your frame rate to your display’s refresh rate or slightly lower, which is usually the smoothest-looking and lowest input latency settings combination. See https://help.steampowered.com/en/faqs/view/418E-7A04-B0DA-9032 for technical details.
  • Removed “Main Menu Background Scenery” and “Item Inspect Background Scenery” settings from the Video Settings page. These settings are still available on the Main Menu and in the Item Inspect screens respectively.
  • The “Refresh Rate” setting now shows your display’s current refresh rate in Windowed and Fullscreen Windowed modes.
  • Removed the “Laptop Power Savings” setting which has never actually been configurable in CS2.
  • Added a “Frame Pacing” section to the Advanced Video settings page.
  • Added an “NVIDIA G-Sync” row to the Frame Pacing section which tells you whether or not G-Sync is active with your current display settings. This row may be hidden if you’re using the Vulkan renderer or if you’re not using an NVIDIA graphics card.
  • Added “Maximum FPS In Game” and “Maximum FPS In Menus” sliders to the Frame Pacing section. These control the fps_max and fps_max_ui convars respectively.
  • Increased the default “Maximum FPS In Menus” setting from 120 FPS to 200 FPS.
  • The Advanced Video visual preview now uses the “In Game” maximum FPS instead of the “In Menus” maximum.

Lê as últimas novidades dos esports aqui.

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